Stats Overview
Stats are generated for many game events. They are summarized into atomic matches and stored in the database. The design goal is to have a cross between logs.tf and hlstatsx:ce.
Compared with hlstatsx:ce
- Considerably better scaling performance:
- Matches are committed to the database in a single transaction instead of immediately upon incoming events
- Demo parser is written in rust and generally quite fast
note
TODO
info
At some point in the future we plan to introduce a special "stats only" mode of gbans which is designed to effectively act as a replacement for hlstatx, without all the extra community aspects enabled. Even with our incomplete stats system, we had many operators asking if this would be a potential option.