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Stats Overview

Stats are generated for many game events. They are summarized into atomic matches and stored in the database. The design goal is to have a cross between logs.tf and hlstatsx:ce.

Compared with hlstatsx:ce

  • Considerably better scaling performance:
    • Matches are committed to the database in a single transaction instead of immediately upon incoming events
    • Demo parser is written in rust and generally quite fast
note

TODO

info

At some point in the future we plan to introduce a special "stats only" mode of gbans which is designed to effectively act as a replacement for hlstatx, without all the extra community aspects enabled. Even with our incomplete stats system, we had many operators asking if this would be a potential option.